experiments23
Play03
Staple images to a telephone pole — drop one anywhere and it sticks where it lands, a few degrees off true.
- Three.js
- R3F
- drei
Shape a low-poly island with seeded noise, elevation bands, and live terrain controls.
- Three.js
- R3F
- WebGL
Read the wind, pull back, and spring a tiny frog across a branching lily-pad course.
- Three.js
- R3F
- GLSL
- FBX
Generative & Visual08
Raymarched aurora curtains after kishimisu — spectral ribbons that drift and fold in deep space.
- Three.js
- R3F
- GLSL
- lil-gui
Living gradients that cross-fade curated palettes, blended in OKLab for natural color.
- Three.js
- R3F
- GLSL
- thi.ng
- lil-gui
Five orbiting petal blobs with palette flow and soft fog wash.
- Three.js
- R3F
- GLSL
- lil-gui
Noise-warped diagonal stripes with live-tweakable colors and warp.
- Three.js
- R3F
- GLSL
- lil-gui
Procedural sky gradients and atmospheric depth.
- Three.js
- R3F
- GLSL
- lil-gui
Shader-led gradient exploration.
- Three.js
- R3F
- GLSL
Lunar-toned atmospheric wave study.
- Three.js
- R3F
- GLSL
- lil-gui
Shader tunnel with a deep-space motion feel.
- Three.js
- R3F
- GLSL
Glass & Refraction07
Capsules and beads pile up against a pane — depth is spent as blur, so the far ones smear into the fog.
- Three.js
- R3F
- GLSL
- box3d.js
- lil-gui
Segmented log-compression flutes over a soft drifting cool-color wash.
- Three.js
- R3F
- GLSL
A vertical glass line warping thin black wavy lines on white.
- Three.js
- R3F
- GLSL
Refracted line-field glass lighting.
- Three.js
- R3F
- GLSL
A 5×3 grid of point lenses refracting a flowing cosine wash background.
- Three.js
- R3F
- GLSL
Straight vertical glass lines refracting a gold cosine palette.
- Three.js
- R3F
- GLSL
A fixed strip of bent glass near the top refracts the article text with chromatic aberration as you scroll.
- Three.js
- R3F
- GLSL
3D & Spatial05
A quietly waiting sheet ghost — simulated cloth, wandering idle motion, and a gaze that notices you in the dark.
- Three.js
- R3F
- GLSL
Concrete column field, refracting glass cubes, and whirling colored light trails over base fog.
- Three.js
- R3F
- GLSL
- Postprocessing
2001-inspired octagonal corridor with long dark wall panels and forward drift.
- Three.js
- R3F
- GLSL
- Postprocessing
Tropical light filtering through large fronds.
- Three.js
- R3F
Rotating physical blocks in a neat field layout.
- Three.js
- R3F